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74.0
Nintendo Switch PC Reviews

‘Gato Roboto’ Is The Cat’s Meow

Matthew Adler
Devolver Digital is hitting it out of the park this year with their indie game lineup, adding Doinksoft’s 'Gato Roboto' to its growing list of must-play games. This adorable game, which they have cleverly referred to as a 'meowtroidvania' is a fantastic, albeit short, experience that distills the genre down...
54.0
PC Reviews Xbox One

A Small Void at the Center of ‘Void Bastards’

Trevor Poole
Void Bastards almost seems in a state of flux, like it’s being pulled at between two black holes and isn't sure which direction it's going....
Indie News Preview

First Look: ‘ARTIFICIAL’; A Preview of Post-Catastrophe

Steven Large
The developer behind City Climber and The Flood recently announced his latest project: ARTIFICIAL, a physics-based, first-person puzzle game. Developer Ondrej Angelovic started work on ARTIFICIAL last year in 2018. He says Portal was a huge influence on the project but other games affected the design even more. “For me......
Indie News

‘Void Bastards’ Releasing Prisoners Into Space on May 29

Trevor Poole
There truly is a novel concept to developer Blue Manchu’s Void Bastards, a strategy shooter about managing misfit prisoners ordered to board and raid spaceships, each having an ability that might help them, or it might not. Designed by Jonathan Chey (director of System Shock 2 and Bioshock) the game also......
Indie Features Indie News

RoKabium Games on Building a Game from the Ground Up

Steven Large
Looking at the credits for a AAA title can give an idea about how many people it takes to make a video game. With that in mind, it’s easy to think video games require a huge staff and budget to get produced. However, indie games often prove it can take......
Indie Features Indie News Q&A

Inspiration As the Fuel to Ambition: ‘Welcome to the Future’ Interview With Moonmen Games Founder Marc Fabricius

Trevor Poole
Some game developers see a concept they love that inspires them, wondering if they could take on the challenge to take that basic concept into an experience where adventure players themselves can go on and tell their own stories with. And to that, I say 'Welcome to the Future.'...
Reviews

spaceBOUND Review: In Space, No One Can Hear You Throw a Controller

Colton Butler
The title of this piece may seem negative, but do not let it dissuade you. Though difficult, spaceBOUND is without a doubt one of the most refreshing, rewarding puzzle-platforming games I have played in some time. What’s more, is you do not have to go it alone. At the heart of the......
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