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Opinion

No Man’s Sky Underpins the Importance of Allowing a Game to Speak for Itself

Andrew McAtominey
When No Man’s Sky launched in 2016, it did so to little fanfare. Years of E3 demos, interviews, and even late-night talk show appearances had put gamers into a state of anticipation that matched the likes of Half-Life 3. Unfortunately, the game released in a poor state, lacking many of......
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