Indie Ranger
  • Reviews
  • News
  • Opinion
  • About Us
  • Review Guide
No Result
View All Result
  • Reviews
  • News
  • Opinion
  • About Us
  • Review Guide
No Result
View All Result
Indie Ranger
No Result
View All Result
Home Reviews PC

MOMO.EXE Review: Short But Spooky

Colton Butler by Colton Butler
February 11, 2019
in PC, Reviews
0
0
MOMO.EXE Review: Short But Spooky
Share on FacebookShare on Twitter

The time when Slender came out was rife with many indie horror titles, either looking to contribute to Slender games or capitalize on the surge in indie horror popularity. Often, they were a series of fetching objects with the stakes getting more sinister with each one. In this regard, MOMO.EXE fits right in with the wave of games that still ride on the “simple premise, simple scares” train.

In a nightmare version of Simon Says, MOMO.EXE has the titular Momo ordering players to do everything from collecting toys to grabbing an item from a bathtub with a body in it. You begin in a bedroom, and cannot leave until you reply to a series of texts from Momo. The player begins in a house and ends in a dungeon of sorts. The second area is much larger and maze-like, with the intent to confuse the player. The goal is to hunt for four parts of a code that will stop a virus given to you by Momo from infecting your phone. Meanwhile, the villain plays a more active role and chases you in the frantic search.

Thankfully, players can sprint forever and jump over obstacles to gather a moment to breathe. Interfacing is done through a cell phone where, in many interactions, players can choose from a list of responses to Momo and even turn on its flashlight. In a clever UI twist, the game’s settings are in the phone’s settings app. From the start, the wrong choice can lead to a jumpscare much like the ones in Five Night’s at Freddy’s. Several tasks are timed, and if players fail to complete it within the limit, or are caught by Momo later in the game . . .

The visuals are solid, but feel too cartoony for the atmosphere of a horror game. Granted, it may or may not have been intentional, given how the developer’s other games seem to share the same aesthetic. The titular character looks properly creepy, though the way the face texture is stretched is rather strange. The opening part of the soundtrack felt a little off-tone as well, though the sound design was well done and the unrelenting scream that comes with a jumpscare more than does the job.

Developer Dymchick1 has been consistent in updating the game, though this has mostly been with the addition of community language additions for text and interfaces. Translation is always important, so kudos to Dymchick1 for letting fans help out with the effort and including them. In all, MOMO.EXE is a very short game that will take around 20 minutes to complete. Besides getting all of the achievements, there is not much replay value. Placement does not change on subsequent playthroughs, so the challenge is lost after the first completion. However, at a price of $0.79 at the time of writing—it’s $1.99 normally—MOMO.EXE is a great value if one is looking for quick thrills with friends or something easy to stream.

[penci_review id=”6161″]

Colton Butler

Colton is a computer science student at SUNY Fredonia who hails from Buffalo, NY and would much rather be writing articles, scripts, and poems than code. Find him stressing in your nearest coffee shop. A few of his favorite games are Half Life/Half Life 2, Resident Evil 4 and Super Mario 64.

  • Colton Butler
    https://indieranger.com/author/cbutler63/
    The Darkside Detective Review: A Point and Click Homage
  • Colton Butler
    https://indieranger.com/author/cbutler63/
    Distrust Review: A Tense Thriller
  • Colton Butler
    https://indieranger.com/author/cbutler63/
    Assassination Station Review: Goblins Beware
  • Colton Butler
    https://indieranger.com/author/cbutler63/
    Firewood Review: A Creepy Descent into Madness

Spread the word:

  • Click to share on Twitter (Opens in new window)
  • Click to share on Facebook (Opens in new window)
  • Click to email this to a friend (Opens in new window)
  • Click to share on Reddit (Opens in new window)

Related

ShareTweetShare
Previous Post

RIOT – Civil Unrest Out Now

Next Post

Rumor: Tender ‘Dating App’ Related to New Vampire Bloodlines Title

Colton Butler

Colton Butler

Colton is a computer science student at SUNY Fredonia who hails from Buffalo, NY and would much rather be writing articles, scripts, and poems than code. Find him stressing in your nearest coffee shop. A few of his favorite games are Half Life/Half Life 2, Resident Evil 4 and Super Mario 64.

Next Post
Rumor: Tender ‘Dating App’ Related to New Vampire Bloodlines Title

Rumor: Tender 'Dating App' Related to New Vampire Bloodlines Title

Lucid Dream

Lucid Dream Review: A Paranormal Puzzler

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
‘No Players Online’ – All Major Secrets and How to Reach the Ending

‘No Players Online’ – All Major Secrets and How to Reach the Ending

November 18, 2019
‘Founders Fortune’ is a Game Worth a Fortune

‘Founders Fortune’ is a Game Worth a Fortune

July 20, 2019
The Binding of Isaac: Afterbirth+ Receives Final Booster Packs on Nintendo Switch

The Binding of Isaac: Afterbirth+ Receives Final Booster Packs on Nintendo Switch

January 22, 2019
10 Mobile Games to Play Instead of Mafia City

10 Mobile Games to Play Instead of Mafia City

February 15, 2019
A First Look at HyperParasite: A Roguelike With An Infectious Twist

A First Look at HyperParasite: A Roguelike With An Infectious Twist

1
Skybound Games to Pick Up The Walking Dead After Telltale Closure

Skybound Games to Pick Up The Walking Dead After Telltale Closure

1
The Long Dark Is A True Survival Game Through And Through

The Long Dark Is A True Survival Game Through And Through

1
No Man’s Sky Underpins the Importance of Allowing a Game to Speak for Itself

No Man’s Sky Underpins the Importance of Allowing a Game to Speak for Itself

1
Scott Pilgrim Physical Edition Release

Scott Pilgrim Physical Edition Release

January 12, 2021
Keen – One Girl Army Review, another Darling in the making

Keen – One Girl Army Review, another Darling in the making

September 11, 2020
PlayStation Plus and Indie Games: A Match Made in Heaven?

PlayStation Plus and Indie Games: A Match Made in Heaven?

September 1, 2020
Sci-Fi RPG Star Renegades Lands on PC September 8

Sci-Fi RPG Star Renegades Lands on PC September 8

August 14, 2020

Recommended

Scott Pilgrim Physical Edition Release

Scott Pilgrim Physical Edition Release

January 12, 2021
Keen – One Girl Army Review, another Darling in the making

Keen – One Girl Army Review, another Darling in the making

September 11, 2020
PlayStation Plus and Indie Games: A Match Made in Heaven?

PlayStation Plus and Indie Games: A Match Made in Heaven?

September 1, 2020
Sci-Fi RPG Star Renegades Lands on PC September 8

Sci-Fi RPG Star Renegades Lands on PC September 8

August 14, 2020
Indie Ranger

© 2021 Indie Ranger - All Rights Reserved

Navigate Site

  • Submit an Article
  • Submit Your Game!
  • Contact
  • Steam Curator

Follow Us

No Result
View All Result
  • Reviews
  • News
  • Opinion
  • About Us
  • Review Guide

© 2021 Indie Ranger - All Rights Reserved

Welcome Back!

Login to your account below

Forgotten Password? Sign Up

Create New Account!

Fill the forms below to register

All fields are required. Log In

Retrieve your password

Please enter your username or email address to reset your password.

Log In
loading Cancel
Post was not sent - check your email addresses!
Email check failed, please try again
Sorry, your blog cannot share posts by email.