Vectronom is the latest title from game developer Ludopium. Ludopium is a team from Germany whose other games include Vandals and Bury Me, My Love. Vectronom is a game that feels like a platformer but is actually a puzzle game. Each stage is set above a void that needs to be navigated. The rhythm of the music sets the pace for the stage, in addition to providing clues about the hazards of the stages. In Vectronom, stages are solved with planning rather than quick reflexes.
As a rhythm game, Vectronom relies heavily on its music and no detail was overlooked in the game’s catchy tunes. A shift in instruments or a crescendo announces large-scale changes in the stage and an easy-to-follow beat keeps the player on track. Later stages involve listening more than seeing. Understanding a stage’s pattern is the key to success and makes seemingly impossible stages manageable. Each stage has its own music and players earn a bonus to their score for staying on beat throughout the entire stage.
In Vectronom, stages are solved WITH planning rather than quick reflexes
Many platformers and puzzle games follow an easy to beat and difficult to master format. Where the bare minimum for progression is easier than getting 100% completion. Vectronom is no different and most stages contain one or two bonus objectives. These objectives are usually out of the way or require a thorough understanding of the pattern of the stage. The game also notes when a player completes the stage in perfect rhythm and without deaths.
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