Ghost Recon Wildlands: A Post-Platinum Review

I was playing Ghost Recon Wildlands  a few weeks ago and I thought to myself, “what if I platinumed this game, and then wrote a review of it?” With that, I’d like to welcome a new series, Post-Platinum! In this series, the goal is simple. Beat the game, tackle all the achievements to get the coveted platinum trophy, then proceed to write a hybrid review/miniature achievement guide.

In the time since writing my beta preview, my opinion has changed. Not drastically, but has changed nonetheless. I will do my best to have minimal spoilers throughout this review, but I will be providing walkthroughs for some of the more difficult achievements. Getting the platinum trophy is no easy task, so with that being said, it takes a while for me to be able to write these. Be patient and more will soon be on the way! So with that, let’s get into it.


Ghost Recon Wildlands has a sense of uniqueness due to how it caters to a specific audience. It’s an open world tactical shooter with very little RPG elements besides a skill tree and an array of weapons and outfits to make your own playstyle. This can be weird for some of the more picky gamers. If you like shooters, this game executes it’s shooting mechanics in a fluid manner but if you don’t like open worlds, this may be a bit of a turn off for you, and vise versa.

The story behind Ghost Recon Wildlands is pretty generic. A bad guy took over this place and the only way to reach him is to take down his subordinates. This is done by progressing through a hierarchy tree and taking out the henchmen to get to the underboss, getting to the underboss to get to the overboss and getting the overboss to get to the head honcho.

The in-game dialogue has it’s moments when it’s not bad, but other times, the voice acting is downright cringeworthy. On an average night of gaming, you hear the same lines at least ten times. This can come in the form of general dialogue or hearing the same bad joke over and over again, making it apparent that Ubisoft seemed to lack creativity for in-game dialogue this time around. For example, spending a night collecting skill point or a bonus medal will likely lead to you hearing “This one has a coca plant on it. That’s kinda cool,” approximately 20 times.

The missions can get pretty repetitive in that you’re either gathering intel or you’re eliminating/extracting a key person. The open world lets you circumvent the repetitiveness of the game by using it to create a new approach to the same situation. You can sharpshoot from a vantage point, go guns blazing or just get creative with your friends in co-op mode.

Co-op is one of this games best features. In my time playing I’ve had only a couple of connection issues and playing with friends can lead to some insane shenanigans. We’ve had our moments when we’ve executed missions with perfect stealth, no detections and even without having to kill anybody. Conversely, if someone slips up, it all goes downhill and the ensuing chaos makes for hilarious moments that you can laugh about with your friends.

I would highly recommend co-op to replace the AI teammates due to the simple fact that they are god awful. Their only useful trait is that they can almost always land a sync shot. Beyond that, they manage to kill an enemy here and there but I’d rather not have them at all and play solo. They have a tendency to stay back and draw enemy fire when you’re trying to retreat and seem to lack the common sense to not destroy the convoy vehicle full of supplies.

The gameplay for Ghost Recon Wildlands is solid. The constantly changing terrain on the huge map forces you to change your approach on a regular basis. Sniping won’t work in the jungle like it does in the desert, and close quarters won’t have the same effect on the open salt flats like it did in the mountains.

One of the best qualities of Wildlands is that shooting mechanics just feel really good. You can seamlessly go from first to third person, the hitboxes are accurate and every hit marker makes satisfying thud whenever you hit a target. Bullet drop mechanics are in this game as well, making ranged gunfights and sniping more challenging the further the enemy is.

I have had more than a handful of moments that have taken me out of the world. While some of them have been patched in a recent update, I still have fallen under the map, gotten stuck between rocks and have witnessed missing or delayed audio files for gunshots, motorcycles and helicopters.

Overall, Ghost Recon Wildlands is not bad. It could use some major polishing in some places perhaps the upcoming DLC provides a more memorable story. Ghost Recon Wildlands is available for Xbox One and Playstation 4.


Master of the Wildlands
Master of the Wildlands (Platinum)

Ghost Recon Wildlands has 44 trophies for you to collect during your mission in Bolivia. The goal of this is to give you a general idea as to how to go about getting them and what ultimately worked for me because, in my opinion, a true achievement hunter doesn’t need their hand held. I will also be grouping together achievements whose goals are similar to one another.

With a Pistol!

“Took out a sniper with a pistol.”

This achievement is simple enough. When a marked enemy has a red/purple crosshair over their head, that means they’re a sniper. Whip out your pistol and smite him down in a blaze of 9mm glory.


Death in the Dark

“Made a close-combat kill at night.”

If you don’t know how to get this one then I can’t help you any further. You literally melee kill an enemy at night.


Ultimate Skill/Top Drone

“Bought all the upgrades of a Skill branch.”/”Bought all drone-related upgrades.”

Just getting the Elite Skill isn’t enough for this achievement. You have to completely max out every upgrade in one skill tree to get this. The good news is, you can kill two birds with one stone by making your first fully upgraded skill branch be the drone skill branch and snagging the Ultimate Skill and Top Drone achievements in one hit.


Only the Best

“Bought all upgrades.”

Using your skill points and supplies, you must max out every skill tree in the Weapon, Drone, Item, Physical and Squad trees. Have fun supply farming and be sure to pick up every skill point you encounter!



“Completed 3 missions with another player.”

Go online with a friend, engage in three main story missions, create tomfoolery together and viola! Another trophy to the case!


[Insert Gun Class Here] Fanatic

“Collected all [Insert Gun Class Here] models.”

These six trophies are available in the form of assault rifles, submachine guns, light machine guns, sniper rifles, shotguns and handguns. After gathering weapon intel inside of a region, all weapons and weapon attachments within that region will be visible on the map. From there it’s as simple as going to the marked locations and building your gun collection. These trophies DO NOT require you to purchase any of the expansion content.


Heavy Medals

“Collected all the bonus medals.”

Remember earlier when I mentioned the repetitive dialogue and provided an example? Well, that line came directly from grabbing these bonus medals. Bonus medals add additional upgrades to your skill tree and, like weapons and can be found and marked on the map via intel gathering.


Legend Hunter/Legendary Hunter/Serious Collector/The Whole Story

“Discovered one legend.”/”Discovered all legends.”/”Found 50% of the documents in the game.”/”Found all documents.”

These trophies require you to dig a little deeper and search more thoroughly, as legends and documents, unlike weapons and skill points, will not appear through intel gather but rather when you discover the location that it is in. My advice would be to grab every single one you see no matter what you’re doing. I made the mistake of not doing that and spend hours just going from place-to-place just to pick up pieces of paper and statues.

IMPORTANT SIDENOTE: While trying to receive this trophy I came across a glitch in the Media Luna where it said I only had 9 out of the 10 collectibles with no additional ones visible on the map. I was able to get the trophy even without that last one so if you run into this glitch it shouldn’t cause any issue.


Real Rebel/No Better Rebel

“Unlocked all the rebel skills.”/”Maxed out each Rebel skill.”

A real waste of a good trophy name (Rebel Rebel?), his trophy requires you to partake in the many side activities to boost the skill of your rebel abilities to the max. The activities include defending radio emitters, breaching radio buildings, deactivating two radio towers within a given time limit and activate beacons on supply drops that are high in the mountains. Doing one of these will upgrade a specific Rebel Skill and help you progress through the achievements.


Mission Master

“Completed all Story missions.”

This trophy requires that you complete every single main mission in the game. In doing so, you will also be able to nab Smuggler’s Blues, Shut Down, Broken Locks and Bad Reputation.


Long Shot

“Hit a target more than 400m away.”

Hone in your inner sniper, because you’ll need it here. Mark an enemy, get at least 400m from them, arc your sniper to compensate for bullet drop, and, if done right, you should have no issues grabbing this one.


A Better Mousetrap/Cluster Bomber

“Killed 7 enemies with a single mine.”/”Killed 7 enemies with a single C4 blast.”

These two trophies were the bane of my existence. The best place I found to do this was in the northeastern section of the Koani province where the MK14 sniper rifle is located. I would highly recommend going with a flare gun or diversion lures and flashbangs. Also, if you are doing this offline, command your AI teammates to Hold, otherwise they will open fire once the flashbangs go off and possibly ruin your chance at the achievement.



Shot an enemy chopper out of the air with a mortar.

This trophy, on the surface, seems like one of pure luck. There is a loophole to adding this trophy to your library, however. Go to any Supply Raid mission that has a supply helicopter. Alert the enemies and be ready to signal the mortar fire with your crosshairs on the helicopter. You have to time it just right, so that right when the pilot enters the helicopter, you fire the mortar. If you do it the moment he enters the helicopter, the mortar should hit after he takes off, but before he moves in a given direction. You can also do with friends, where one acts as the diversion and signals the other friend on when to fire the mortar.


Black-out Boomer

“Destroyed a generator with a C4 blast.”

Some enemy bases have generators, and shutting off said generators would cut power to the electrical equipment in the facility. This trophy if reward to those with a honey badger mentality and finds C4 to be a more effective method as opposed to flipping a switch.


Deadly Curious

“Interrogated 20 sources.”

You can get this as you progress through the game and interrogating enemy lieutenants to gather intel.


Death from Above

“Killed an enemy with a drone.”

This originally named trophy is earned by upgrading your drone to have explosive capabilities, then blowing it all up in an enemies face. Go go gadget violence!


Eagle-Eyed/Eye in the Sky

“Marked 100 enemies with the binoculars.”/”Marked 100 enemies with a drone.”

You know that handy dandy drone that you just blew someone up with? Well, use it to mark 100 enemies to get this achievement. Don’t forget to use your binoculars, too!


Finished the Job

“Killed an enemy in close combat who was hurt by another player.”

Let your friend shoot an enemy a couple of times and then move in for the final blow with your wild fists of fury!


The Champion

“Maxed out your XP and levels.”

Reach level thirty. Boom. Done.

Since this is a mini-achievement guide, I will not be providing a guide for the following achievements as they unlock as you progress through the main story, or because they are extremely self-explanatory:

What did you think of Ghost Recon Wildlands? Would you recommend it to a friend? Let me know what you thought of it and let’s have a discussion.

Ghost Recon Wildlands is available for Xbox One and Playstation 4.

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Ghost Recon Wildlands has a breathtaking open world and is fun to mess around in.

Replay Value:

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